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Questionable Super Abilities For Heroes Unlimited
COPYRIGHT NOTICE: Rifts is a registered trademark owned by Kevin Siembieda and Palladium Books. Heroes Unlimited, Mega Damage, S.D.C., P.P.E., I.S.P., O.C.C., and R.C.C. are registered trademarks of Kevin Siembieda and Palladium Books. Feces is a registered trademark of the colon
RPG PageSuper AbilitiesUltra Heroes

Minor Super

Major Super


Minor Powers


Major Powers

Alter Physical Structure: Feces: The amazing (and disgusting) ability to actually physically transform into feces. The character assumes all of the properties and abilities of a living shit-man. NOTE: I didn't want to write this up, but Flash Fighter insisted. So this is HIS fault.

  1. Fecal Aura: Range: 30'. Duration: 6D6 melees. The stench of this character can impair the actions of those around him. Note that all are affected, even teammates. Failure to save (14 or higher) causes the victim to lose one melee action per round, lose initiative, and be at -4 on all combat rolls and -15% on skill rolls. After about 6D6 melees, they get used to the smell.
  2. Project Feces Bolt: Range: 60'. Damage: 1D6 per level plus victim must save vs. nausea (17 or higher) or begin vomitting uncontrollably for 3D4 minutes (unable to perform any actions until vomiting subsides).
  3. Feces Merge: Character is able to merge with large quantities of feces (similar to water merge power for APS water but MUCH sicker)
  4. Feces Behemoth: Character can draw upon a large quantity of feces to become a giant. Uses same rules as Water Behemoth under APS: Water
  5. Blood Poisoning: If any of the feces gets inside a victim's system, then he suffers from blood poisoning. Inflicts 1D4 HP damage every minute for 2D4 minutes. Victim also suffers the same penalties as those hit by a feces bolt (see #2)
  6. Liquify Self: Character can become diarrhea for 1D4 melees. Useful for slipping through cracks in walls, under doors, etc.

Other Abilities and Bonuses: +60 SDC. AR of 6. Bullets do 1/2 damage (they just kinda pass on through) Immune to most toxins and disease. Horror Factor of 16. Character with Heightened Sense of Smell power are -6 to save vs. all effects of this power and suffer for twice the standard duration. Unfortunately, the character leaves a clear trail of fecal matter behind him and can be easily followed (but who would WANT to?)

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COPYRIGHT NOTICE: Rifts is a registered trademark owned by Kevin Siembieda and Palladium Books. Heroes Unlimited, Mega Damage, S.D.C., P.P.E., I.S.P., O.C.C., and R.C.C. are registered trademarks of Kevin Siembieda and Palladium Books

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